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Increasers - Manawave Tiles

Increaser Monuments

Agora of Fertility

On MW:

  • If MW has at least 5 mana and you have at least 4 population increase counters, you win the game.
  • Add 1 increaser population after MW.

Hall of the People

On MW:

  • If adjacent tribes have a total of at least 10 population and MW has at least 5 mana, you win the game.
  • Add 1 increaser population after MW.

Temple of Blessings

On MW:

  • If adjacent tribes have a total of at least 10 population and you have less soulstain than your opponent, you win the game.
  • Add 1 increaser population after MW.

Increaser Geographies

Slaughter Valley

On MW:

  • Each adjacent tribe adds population increases counters up to the min of:
    • 2
    • each 3 mana in MW (rounding up)
  • Gain 1 soulstain.

Sheltered Harbor

On MW:

  • Each adjacent tribe and opposing tribe adds 1 population increase counter up to the max of:
    • 1
    • each 3 population for that tribe
  • If 3 or more populuation increase counters are added, gain 1 soulstain.

Increaser Tribes

Farmers

On MW:

  • If population is at least equal to the number of adjacent tribes, add 1 population increase counter to each adjacent tribe.

Survivalists

On MW:

  • Add 1 population increase counter to this tribe.

Foragers

On MW:

  • If population is at least equal to the number of adjacent tribes, add 1 population increase counter to each adjacent tribe. Nomad

Druid Harvesters

On MW:

  • If population is at least equal to the number of adjacent tribes, for each adjacent tribe, add population increase counters to the min of:
    • each 2 population of this tribe (rounding up)
    • each 3 mana in MW (rounding down)

Proselytizers

Add 1 population increase counter to this tribe for each adjacent tribe. For each 2 soulstain (rounding down) opponent has, add an additional population increase counter.