Warriors - Manawave Tiles
Warrior Monuments
Ancestral Grounds
On MW:
- If MW has 3 or more mana and there are no populated opposing tribes, you win the game.
- Add 1 warrior population after MW.
Temple of Victory
On MW:
- If your opponent has at least 3 population destruction counters and MW has 10 or more mana, you win the game.
- Add 1 warrior population after MW.
Hall of Justice
On MW:
- If your opponent has at least 3 population destruction counters and you have less soulstain than your opponent, you win the game.
- Add 1 warrior population after MW.
Warrior Geographies
Dark Forest
On MW:
- If any adjacent tribes add population destruction counters, they add an additional population destruction counter.
- Gain 1 soulstain for each opposing tribe decimated at end of MW (reduced to 0 population).
Dark Desert
- On MW: Add 1 population destruction counter to each opposing tribe.
- Gain 1 soulstain for each tribe decimated at end of MW (reduced to 0 population).
Warrior Tribes
Infantry
On MW:
- Add 1 population destruction counter to each opposing tribe.
Cavalry
On MW:
- Add 1 population destruction counter to each opposing tribe for each 3 population of this tribe (rounding up). Nomad
Battlemages
On MW:
- If MW has 3 or more mana, add 1 population destruction counter to each opposing tribe for each 2 mana in MW (rounding down).
Dark Fighters
On MW:
- Add 1 population destruction counter to each opposing tribe for the max of:
- each 2 population of this tribe (rounding up)
- each 3 mana in MW (rounding down)
- Gain 1 soulstain.
Justiciars
On MW:
- Add 1 population destruction counter to each opposing tribe. For each soulstain that tribe's controller has, add an addition counter.